Showing posts with label incomplete. Show all posts
Showing posts with label incomplete. Show all posts

Interstellar Travel - Jobs - Medicine

The real question when considering medicine is not how many doctors should go, but rather, how much medical staff is required to obtain access to advanced medical procedures such as neurosurgery, limb replacement, and other such necessities? On a generational voyage, the degradation of the human "assets" must be kept to a minimum - meaning that a balance must be found between acceptable loss and possible recuperation. Obviously general medicine must be practiced, but at what point are humans going to be "allowed" to expire, where if they had been on Earth something could have been done to save them?

This ties directly into another subject, that of survival ethics in a closed society. Several themes must be explored - the ethics of euthanasia, the returns generated by expending valuable materials to save a person's life, when that person will not be contributing as much back to the society, and other tough questions that may arise regarding the survival of the many weighed against individual desires.

So the levels of medicine should be examined first, as to how many people are required to provide infrastructure at each level of medical proficiency.

General Practice
  • Family Practitioner
  • General Practitioner
  • Internist
  • Pediatrician
Secondary Care Specialties

Internal Medicine

  • Cardiology
  • Endocrinology
  • Gastroenterology
  • Hematology
  • Hepatology
  • Infectious Disease
  • Intensive Care
  • Nephrology
  • Nuclear Medicine
  • Oncology
  • Proctology
  • Pulmonology
  • Rheumatology
  • Urology
Diagnostic
  • Nuclear Medicine

Interstellar Travel - Jobs - Command

The ones who run the ship. Who will they be? The ship must be under the ultimate command of one person or group. It is this group, imbued with the ability to command any other person or group on the ship. How will it be decided who that is? A democracy? Dictatorship? Military? Kingdom?
The two facets to command are the structure of the top authority, and the political group that controls it.

In general, the captain of a ship is the ultimate authority aboard ship, and has final say in all matters pertaining to the running and maintenance of the ship. However, what happens aboard a ship where there is a whole society aboard, that isn't part of the command structure or day-to-day operation of the ship? There is little precedent in history for this, because all ship voyages have either been under the auspices of a civilian or military authority at home. Several exceptions come to mind, such as pirate ships flying under their own flag, and cruise ships that submit to a corporate authority rather than a governmental one.
But neither of these examples encompasses the situation that will occur aboard interstellar ships. There will be a command structure in charge of the ship itself, and a civilian authority in charge of societal tasks such as food production, medical services, and menial tasks involving garbage and waste recycling among others. So a better place to look for historical precedent might be at colonies with distant government administered through regional governors, or military occupation of conquered territories (not that there would be any sort of military conquering of the civilian portion, but rather the dynamics that developed between the military leaders and the suborned inhabitants).



Organization
Ship Maintenance
Food Production



Interstellar Travel - Jobs
Interstellar Travel

Interstellar Travel - Jobs

How many jobs will it take to run a spaceship? Although the exact shape a ship will take is unknown at this time, educated guesses can and have been made - extrapolating from current technology and knowledge, to the possible branches such tech might take us. Also mix in a bit of whimsy at times, or fantastical, and you have the field open to how a ship might be designed, constructed, and built. Then comes the staffing of the ship, and what different fields will prove to be the most important to train for, and what jobs are absolutely indispensable. Training an initial crew will be the ideal situation for original staffing, but replacements must be drawn from the population of the ship, and eventually the crew will be replaced by spaceborn humans.

Not only must a plan be laid out to replenish the stock of capable workers in each job identified as critical, a structure must be in place to train replacements in the absence of qualified educational staff or even a living user of the skills. In the case of emergency, it would be possible to lose all people with particular skills. The idea of cross-training between different fields, having extended "basic" courses across a wide range of subjects, formalizing and enforcing a rigorous diary system whereby students can pinpoint shortcomings and areas that could use improvement, etc - these are all things that need to be examined when codifying the curriculum.

Another item to be considered is what size population must exist to support certain jobsets? Basic family practice should be relatively easy to maintain, but what about advanced surgery? Research into disease? Preventative medicine regimens? A certain number of lower level assets must be maintained to ensure access to the most advanced of sciences; medical, engineering, computer science are but a few of the fields that have sufficiently advanced concepts to need a broader base in order to maintain the level of proficiency and availability aboard ship.

Jobs need to be categorized using a graded scale - different aspects will contribute to the overall value of a job, which will be used to determine priority when filling and planning for new staff, allocating resources based on the discretion of individuals, and terminating people in crisis situations where the population must be culled for survival. The question that comes next is, how are different jobs compensated? Will there be uneven distribution of wealth, or will the ship work as a commune? For a smaller, military style voyage, the answer would be simple. But in a ship the size of a colony, there will inevitably be a disparity of wealth, and it will most likely form along careers and parentage. Hopefully a system can be developed that is as much meritocracy as possible, rather than pure generational happenstance.

Ship Organization
Command
Ship Maintenance
Food Services
Medical
Government
Police



Basic Fields
Command
Crew
Medicine
Engineering
Construction
Military
Police
Food Production
Food Preparation
Waste Disposal
Education
Fitness

Job Ratings
Survival
Morale
Ship Survival
Prestige
Flexibility



Interstellar Travel

Interstellar Travel - Economy

When discussing the economy of Interstellar Travel, this does not mean the economy needed to develop it, but rather the economy that will exist aboard an interstellar ship where the trip is long term or generational. In an enclosed system with a monitored and regulated population, how will allocation of resources occur? Money as we know it will have little bearing on ship life, but rather a ship-board currency must be developed. Depending on the size of the ship, there may be creature comforts such as personalized furniture, decorative items, and gourmet food.
Books are another item that may be traded, but with the digital age almost all literature and writings from Earth should easily be encodable and accessible to the population at large - so the only books would be those of sentimental or collectible value - perhaps a copy of a favorite novel that is best to curl up with as opposed to reading off a cold, impersonal screen. Although even with this current generation being raised, there is question of how much interaction with the "real world" will be replaced with computer versions of the same item.
So the only real question will be allocation of food rations, in a general sense and in case of emergency. Should different people be allowed greater shares of food, based on personal consumption habits and size? Taste, religious necessity, political choice, all these things may factor into how much and what type of food is distributed to each person. So other than establishing a base-line calorie intake on a periodic basis, what would be the most egalitarian manner of doling out the food?
Would food credits be the staple of currency, with the ability to trade or give away your own food credits to others? Or would they be absolutely non transferable? If they are transferable, what commodity could replace them? Will there be set schedules and time allotted in the recreation facilities, will movies be on a pay-basis (additional use of electricity/power), will there be training facilities or advanced education available on a pay-basis?
This brings up the question of social stratification - there will be different jobs aboard ship, with some being more important and high profile than others. Would the captain of the ship be afforded more credits than a deck scrubber? How would education be determined? By birth, or by merit? How do you prevent nepotism and other unsavory influence in a meritocracy?
What projects will exist aboard ship? Simply the running of the vessel, or other things as well? Science experiments in deep space would be a logical assumption. Construction of new systems, upgrading old systems, and other ship-type maintenance. Who will determine these projects, and how will the resources needed to carry them out be allocated?

It always comes down to the need for some arbitrary unit of measurement to decide who "Gets" what. Money in a closed system would be a finite resource with multiple purposes, so exchange rates and costs would have to be established ahead of time, and most likely would change over time.

Interstellar Travel - Food

When Interstellar travel is contemplated, one of the most obvious and pressing of questions is that of food. A closed ecosystem is going to be the rule of the ship - only as much matter will e brought as will be available throughout the whole of the trip. Matters of fuel and water, and food, are linked to the main question of how to create this closed system?

Some basic questions regarding the process of food consumption and growing before continuing the subject.

  • How much food is required for humans to survive?
  • How does that ration change in interstellar conditions?
  • How much of that food may be recycled?
  • How many grams of nutritional potential are removed from the sytem with each pass through a human's digestive system?
  • What is the best data available on a subject of this matter?

Overall Diet

Every human has a different set of nutritional requirements, so in depth analysis will be required to determine the best manner of planning for a large population that will have varied needs from the beginning, compounded with offspring that will have brand new sets of requirements not planned for, as well as changing needs in the aging population.

Here is an interesting site that calculates daily dietary needs such as calories, fat, cholesterol, potassium, etc. It will be a good start to efforts at determining the best foods to bring on a trip, from ease of production to vitamin, carb, protein, etc outputs. A more detailed analysis of most of the items described in the previous link may be found on iVillage Total Health. And finally the US Government RDAs and dietary suggestions has a number of links that will provide a wealth of information.

List of Requirements
  • Calories
  • Fat
  • Saturated Fat
  • Cholesterol
  • Sodium
  • Potassium
  • Carbohydrates
  • Fiber
  • Protein
  • Vitamins

Calories

Beyond Vegetarianism has a great looking page of calories per lb in different types of foods. Going on the 2000 calorie diet for an average human, it becomes necessary to calculate how much of each food category is needed on a monthly or yearly basis.

So the basic setup of food production must be looked at in a number of ways - how many people will be aboard the ship? How many calories will be factored into the equation on a daily basis? How quickly can crops be grown? How many different crops can be grown with the same equipment?

Food Production Methods
Hydroponics
This is perhaps the best solution to growing plants available. There are numerous varieties of hydroponics, including aeroponics, static and continuous flow solution culture, and subirrigation. For a space voyage, a large growing space would be required. And there would most likely be high prestige to being a food-tender - and would be one of the main jobs aboard a long-term ship.


Interstellar Travel